Complete Activity Design Example

Nigeria Youth Livelihood project showing full transformation from Logframe activity to detailed, community-centered implementation plan ready for execution.

Module 1 Foundation → Activity Design Integration

This comprehensive integration diagram shows how ALL previous lessons (1.1-2.1) inform complete, community-centered activity design. Using the Nigeria Youth Livelihood example, it demonstrates that community-centered activity design isn't adding extra steps—it's using the foundation you already built.

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    TITLE["<strong>MODULE 1 FOUNDATION + LESSON 2.1</strong>"]:::green

    L11["<strong>LESSON 1.1</strong><br/>Problem Tree Root Cause:<br/>'Skills training disconnected<br/>from employer needs' (E)"]:::red
    L11OUT["INFORMS:<br/>Activity Focus Areas"]:::goldLight

    L12["<strong>LESSON 1.2</strong><br/>Stakeholder Mapping:<br/>• Employer networks (Secondary)<br/>• Youth (Primary)<br/>• Training providers (Secondary)"]:::leaf
    L12OUT["INFORMS:<br/>Partnership Strategies"]:::goldLight

    L13["<strong>LESSON 1.3</strong><br/>Affinity Themes:<br/>'Programs must lead to<br/>real jobs, not just certificates'"]:::leaf
    L13OUT["INFORMS:<br/>Quality Standards &<br/>Success Measures"]:::goldLight

    L14["<strong>LESSON 1.4</strong><br/>Theory of Change:<br/>Activities → Employable skills<br/>→ Employment outcome"]:::leaf
    L14OUT["INFORMS:<br/>Activity Logic &<br/>Sequencing"]:::goldLight

    L21["<strong>LESSON 2.1</strong><br/>Logframe Activity:<br/>'1.2 Develop market-responsive<br/>curriculum with employer input'"]:::gold
    L21OUT["PROVIDES:<br/>Systematic<br/>Specification"]:::goldLight

    INTEGRATE["ALL INTEGRATE INTO"]:::orange

    FINAL["<strong>COMPREHENSIVE ACTIVITY DESIGN</strong><br/><br/>'Market-Responsive Skills Training Program'<br/><br/><strong>Components:</strong><br/>• Employer-First Approach (from 1.1)<br/>• Business Network Partnerships (from 1.2)<br/>• Job-Focused Quality Standards (from 1.3)<br/>• Logical Activity Sequencing (from 1.4)<br/>• Detailed Work Plan (from 2.1)<br/><br/><strong>Implementation Features:</strong><br/>• Culturally appropriate business engagement<br/>• Traditional apprenticeship model integration<br/>• Seasonal timing (post-harvest recruitment)<br/>• Community-led quality monitoring<br/>• Local ownership and sustainability planning"]:::green

    TITLE --> L11
    TITLE --> L12
    TITLE --> L13
    TITLE --> L14
    TITLE --> L21

    L11 --> L11OUT
    L12 --> L12OUT
    L13 --> L13OUT
    L14 --> L14OUT
    L21 --> L21OUT

    L11OUT --> INTEGRATE
    L12OUT --> INTEGRATE
    L13OUT --> INTEGRATE
    L14OUT --> INTEGRATE
    L21OUT --> INTEGRATE

    INTEGRATE --> FINAL

    classDef green fill:#10B981,stroke:#059669,color:#FFF
    classDef leaf fill:#72B043,stroke:#5A8E34,color:#FFF
    classDef gold fill:#F59E0B,stroke:#D97706,color:#000
    classDef goldLight fill:#FDE68A,stroke:#F59E0B,color:#000
    classDef orange fill:#F37324,stroke:#C85E1D,color:#FFF
    classDef red fill:#E12729,stroke:#B91C1C,color:#FFF

Project Context Recap

Nigeria Youth Livelihood Initiative

Geographic Focus: Three rural communities in Enugu State, Southeastern Nigeria

Target Population: Unemployed youth aged 18-25 (300 participants, 60% female)

Core Problem: High youth unemployment (45% baseline) perpetuating poverty cycles

Project Duration: 24 months

Key Innovation: Community-defined livelihood pathways (wage employment, self-employment, apprenticeships) rather than single employment model

Section 1: Foundation Summary

This activity design builds on complete Module 1 foundation and Lesson 2.1 Logframe:

Lesson 1.1: Problem Tree

  • Root Cause (E): Skills training disconnected from employer needs
  • Root Cause (E): Limited local job opportunities
  • Root Cause (A): Youth lack startup capital
  • Evidence Base: 23 employer interviews, 47 youth surveys

Lesson 1.2: Stakeholders

  • Primary: Unemployed youth (300 direct beneficiaries)
  • High Power/High Interest: Chamber of Commerce, Training Institute
  • Key Asset: Informal business networks and apprenticeship traditions

Lesson 1.3: Affinity Synthesis

  • Theme 1: "Previous programs failed—no connection to real opportunities"
  • Theme 2: "We need more than skills—mentorship, confidence, networks"
  • Theme 3: "Training must respect our culture and family obligations"

Lesson 1.4: Theory of Change

  • Key Pathway: Market-responsive training → employer partnerships → sustained livelihoods
  • Critical Assumption: Employers willing to hire/mentor if quality standards met
  • Community Validation: 73% stakeholder endorsement

Lesson 2.1: Logframe Output 1

Output Statement: "300 young adults (60% female, 40% from marginalized groups) complete market-responsive skills training meeting employer-validated competency standards and community-defined quality criteria"

Key Indicators: 80% achieve competency certification; 85% rate training as culturally appropriate; 70% secure livelihoods within 6 months

Section 2: Logframe Activity Statement

Activity 1.2: Develop Market-Responsive Curriculum with Employer Input

Purpose: Create culturally-appropriate training curriculum that meets both employer competency requirements and community preferences for holistic support, addressing the root cause of skills-market disconnect.

Activity Indicator (from Logframe): "Curriculum validated by employer panel and youth representatives by project month 4"

Means of Verification (from Logframe): Curriculum validation documentation, employer panel assessment results, youth advisory board endorsement

Timeline: Months 2-4 (9 weeks)

Why This Activity Matters: Without employer validation, training won't lead to employment. Without community input, training won't be culturally appropriate or respect holistic needs identified as critical success factors.

Section 3: Detailed Activity Design

Complete transformation showing how community assets, cultural considerations, partnership strategies, and quality standards integrate into implementable work plan:

Asset Integration and Cultural Considerations

Asset Type Community Assets Leveraged Implementation Approach

Human Assets

  • Master craftspeople with traditional apprenticeship knowledge
  • Successful youth entrepreneurs from recent cohorts
  • Training institute instructors with local context knowledge

Include master craftspeople in curriculum design workshops to integrate traditional knowledge with modern techniques. Use successful entrepreneurs as peer advisors to youth board.

Social Assets

  • Chamber of Commerce business networks
  • Community hall for large group meetings
  • Existing youth fellowship groups

Use Chamber networks to mobilize employer panel. Hold curriculum design workshops at community hall on market days when people already gather. Recruit youth advisory board through fellowship groups.

Cultural Values

  • Collaborative learning (vs. competitive individualism)
  • Respect for elder expertise and mentorship traditions
  • Family obligations (caregiving, farm work)

Design curriculum with peer learning and group projects. Honor master craftspeople as lead consultants. Schedule training around family obligations; include flexible attendance policies and family-friendly facilities.

Economic Context

  • Agricultural harvest seasons (Oct-Nov, Apr-May)
  • Market days (Thursdays) for business engagement
  • Informal economy employment opportunities

Avoid harvest seasons for intensive activities. Schedule employer engagement on market days. Include informal economy and self-employment pathways in curriculum (not just formal wage jobs).

Partnership Strategy (Power-Interest Analysis Applied)

Stakeholder Group Role in Activity Engagement Approach

Youth (Primary)

High Interest / Growing Power

Youth Advisory Board (6 members)

  • Co-design curriculum structure and content
  • Validate cultural appropriateness
  • Pilot test all training modules
  • Recruit through fellowship groups (diverse representation)
  • Provide stipends for participation (recognize time investment)
  • Hold meetings at youth-friendly times (evenings, weekends)
  • Use participatory methods (not lecture-style)

Employers

High Power / High Interest

Employer Panel (8 members)

  • Define competency requirements
  • Review and validate curriculum content
  • Assess pilot participant performance
  • Chamber of Commerce facilitates recruitment (existing networks)
  • Schedule on market days (when already in town)
  • Emphasize mutual benefit (access to qualified workforce)
  • Keep time commitment reasonable (4 sessions × 2 hours)

Training Institute

High Power / High Interest

Technical Partner

  • Provide curriculum framework and pedagogy expertise
  • Supply instructors for curriculum development
  • Offer facilities for pilot testing
  • Formal partnership MOU outlining roles and resources
  • Joint planning sessions (staff + institute instructors)
  • Recognition in all project materials and communications
  • Capacity building opportunity for institute (market-responsive methods)

Master Craftspeople

Low Power / High Interest

Knowledge Advisors (4 members)

  • Share traditional apprenticeship knowledge
  • Advise on culturally-appropriate teaching methods
  • Validate curriculum honors local expertise
  • Individual consultations at their workshops (show respect)
  • Honoraria recognizing their expertise and time
  • Public recognition at curriculum launch event
  • Opportunity to become mentor trainers if interested

Implementation Timeline (Respecting Community Rhythms)

Phase & Timeline Activities Deliverables Cultural Considerations

Phase 1: Foundation

Weeks 1-2 (Month 2)

  • Recruit Youth Advisory Board (6 members)
  • Mobilize Employer Panel via Chamber (8 members)
  • Engage Master Craftspeople consultations (4 individuals)
  • Hold orientation meeting with all stakeholders
  • Youth board roster with diverse representation
  • Employer panel commitment letters
  • Master craftspeople consultation schedule
  • Partnership roles and expectations documented

Timing: Avoid harvest season (Oct-Nov). Schedule employer meetings on market days (Thursdays). Youth meetings evenings/weekends.

Phase 2: Needs & Design

Week 3 (Month 3)

  • Employer focus groups: competency requirements (2 sessions)
  • Youth advisory board: priorities and learning preferences (2 sessions)
  • Master craftspeople: traditional knowledge integration (individual consultations)
  • Collaborative curriculum design workshop (1 full day, all stakeholders)
  • Employer competency requirements document
  • Youth priorities and cultural appropriateness criteria
  • Traditional knowledge integration plan
  • Draft curriculum framework (modules, sequencing, pedagogy)

Location: Community hall (familiar, accessible). Day: Market day for employers. Approach: Collaborative, not lecture. Include refreshments (community hospitality).

Phase 3: Development

Weeks 4-5 (Month 3)

  • Training Institute develops detailed curriculum and materials
  • Youth board reviews for accessibility and relevance
  • Employer panel reviews for competency alignment
  • Incorporate feedback and finalize pilot curriculum
  • Complete curriculum document (modules, lesson plans, materials list)
  • Youth board endorsement letter
  • Employer panel approval letter
  • Pilot-ready training package

Review Process: Allow 1 week for stakeholder review. Provide materials in accessible formats. Schedule review meetings at convenient times for each group.

Phase 4: Pilot Testing

Weeks 6-9 (Month 3-4)

  • Recruit 20 volunteer pilot participants
  • Deliver 4-week pilot training (4 Saturday sessions)
  • Collect weekly feedback (participants, instructors)
  • Employer panel observes 2 sessions
  • Youth board facilitates peer feedback circles
  • 20 pilot participants complete training
  • Weekly feedback summaries (4 documents)
  • Employer observation reports
  • Competency assessment results
  • Cultural appropriateness ratings

Schedule: Saturdays only (respect weekday work/farm obligations). Childcare: Provide on-site for parents. Transport: Reimburse travel costs. Food: Lunch provided (full-day sessions).

Phase 5: Refinement

Week 10 (Month 4)

  • Analyze all pilot feedback (staff + youth board)
  • Revise curriculum based on feedback
  • Final validation workshop (all stakeholders)
  • Document lessons learned
  • Launch curriculum with community celebration
  • Final curriculum (incorporating all feedback)
  • Validation certificates from employers, youth, master craftspeople
  • Implementation-ready training package
  • Lessons learned document
  • Public launch event materials

Launch: Public celebration recognizing all contributors. Community leaders invited. Certificates of appreciation. Media coverage. Traditional protocols observed.

Resource Plan (All 5 Resource Types)

Financial Resources: $4,800 total

  • Youth advisory board stipends: $600 (6 members × $100 for 10 sessions)
  • Employer/craftspeople honoraria: $800 (12 individuals × $50-100 based on time)
  • Curriculum development: $1,200 (Training Institute consultant fees)
  • Pilot implementation: $1,400 (materials, childcare, transport reimbursement, meals)
  • Launch event: $600 (venue, refreshments, recognition materials)
  • Community contribution: $200 (in-kind: venue, volunteer coordination)

Human Resources: 280 person-hours

  • Project staff: 120 hours (coordination, facilitation, documentation)
  • Training Institute: 80 hours (curriculum development, pilot instruction)
  • Youth advisory board: 60 hours (6 members × 10 hours)
  • Employer panel: 16 hours (8 members × 2 hours)
  • Master craftspeople: 16 hours (4 × 4 hours)
  • Community volunteers: 12 hours (childcare, logistics support)

Physical Resources

  • Facilities: Community hall (in-kind from community), Training Institute classrooms (partner contribution)
  • Equipment: Laptops (3, project-owned), projector (borrowed from Institute), flip charts and markers
  • Materials: Curriculum drafts (printing), pilot training supplies, childcare supplies
  • Transportation: Reimbursement for participants from distant villages

Social Resources

  • Chamber of Commerce networks: Employer mobilization and validation credibility
  • Training Institute partnership: Technical expertise and facility access
  • Youth fellowship groups: Advisory board recruitment and peer support
  • Community leader endorsement: Local government approval and community trust

Knowledge Resources

  • Problem Tree employer needs analysis: Guides competency priorities
  • Stakeholder engagement insights: Informs cultural appropriateness criteria
  • Affinity analysis themes: Shapes holistic curriculum approach (skills + mentorship + confidence)
  • Training Institute pedagogy expertise: Professional curriculum development standards
  • Master craftspeople traditional knowledge: Apprenticeship models and local techniques

Quality Standards (Community + Professional)

Quality Dimension Community Standard (from Affinity) Professional Standard

Market Relevance

"Must connect to real job opportunities, not just certificates"

Target: 100% employer validation that graduates meet hiring standards

Curriculum aligned with industry competency frameworks and employer-validated standards

Measure: Employer panel assessment score ≥ 4.0/5.0

Holistic Approach

"We need more than technical skills—confidence, mentorship, networks matter"

Target: 85% youth validation that curriculum addresses psychosocial needs

Curriculum includes technical skills, soft skills, mentoring components, and peer support structures

Measure: Documented curriculum modules covering all dimensions

Cultural Fit

"Training must respect our family obligations, collaborative values, and traditional knowledge"

Target: 90% participant rating of culturally appropriate delivery

Pedagogy incorporates participatory methods, peer learning, traditional knowledge, flexible scheduling, family-friendly facilities

Measure: Cultural appropriateness checklist validated by youth board and master craftspeople

Section 4: Implementation Plan Summary

Complete 10-week activity delivering validated, implementation-ready curriculum:

Activity 1.2 Complete Specifications

Timeline Achieved

  • 9 weeks planned + 1 week buffer = 10 weeks total
  • Avoided harvest season conflicts
  • Respected market day patterns for employers
  • Weekend/evening youth engagement
  • Completed by month 4 (Logframe target)

Partnership Success

  • 18 stakeholders actively engaged
  • Youth co-designed (not just consulted)
  • Employers validated competency standards
  • Master craftspeople integrated traditional knowledge
  • Training Institute built capacity

Resource Efficiency

  • $4,800 budget leveraged $5,200+ in-kind contributions
  • Community assets reduced external resource needs
  • Partnership structure enabled resource sharing
  • Volunteer engagement demonstrated community ownership

Quality Assurance

  • Triple validation (youth, employers, master craftspeople)
  • Pilot testing refined content and delivery
  • Community standards + professional standards both met
  • Cultural appropriateness validated throughout

Section 5: Key Lessons from This Example

1. Asset-Based Approach Reduces Costs and Builds Ownership

Before: Generic curriculum development might require $15,000+ consultant, ignore local knowledge, face community resistance.

After: Leveraging Chamber networks, Training Institute partnership, master craftspeople knowledge, and community venues reduced costs 70% while increasing cultural appropriateness and local ownership.

2. Stakeholder Engagement Isn't Extraction—It's Co-Creation

Traditional Approach: Consult stakeholders then design curriculum alone. Result: Stakeholders feel "used for input" but lack ownership.

Community-Centered Approach: Youth Advisory Board co-designed curriculum, Employer Panel co-validated standards, Master Craftspeople co-integrated traditional knowledge. Result: 100% stakeholder endorsement and active implementation support.

3. Timeline Realism Respects Community Capacity

Unrealistic Timeline: 4 weeks (assumes full-time availability, no competing obligations, perfect conditions)

Realistic Timeline: 10 weeks (accounts for harvest season, market day patterns, family obligations, relationship building time, pilot testing, feedback incorporation). Higher completion rate and quality result.

4. Quality Standards Balance Community Voice and Professional Requirements

Community Language: "Must connect to real job opportunities" becomes specific indicator of 100% employer validation

Professional Standard: Employer panel assessment ≥ 4.0/5.0 on industry competency alignment

Result: Both community authenticity and professional credibility achieved—not either/or tradeoff.

5. Sustainability Built In From Start

This wasn't just curriculum development for one project cohort—it was:

  • Training Institute capacity building in market-responsive methods (can replicate)
  • Youth Advisory Board skill development (can lead future adaptations)
  • Employer partnership establishment (ongoing collaboration foundation)
  • Documentation for other organizations (knowledge transfer)
  • Community ownership (local control of quality standards)

Complete Transformation Table

Element Logframe Specification Detailed Activity Design
Activity Statement

"Develop market-responsive curriculum with employer input"

(1 sentence, high-level)

5-phase implementation plan with 15+ specific tasks, 18 stakeholders engaged, 10-week timeline respecting community rhythms, detailed resource plan across 5 types, triple-validated quality standards

(15 pages of specifications, implementation-ready)

Timeline

"Months 2-4"

(General timeframe)

10-week Gantt chart with specific weeks for each phase. Harvest season avoided. Market days utilized. Weekend/evening youth sessions. Buffer time included. Monthly milestones specified.

(Actionable schedule, culturally responsive)

Partnerships

"Employer input"

(Vague collaboration)

Youth Advisory Board (6 co-designers), Employer Panel (8 validators), Training Institute (technical partner), Master Craftspeople (4 knowledge advisors). Each group has specific roles, engagement approaches, time commitments, recognition strategies.

(18 stakeholders, clear collaboration protocols)

Resources

Not specified in Logframe

(Budget development pending)

$4,800 financial + $5,200 in-kind; 280 person-hours mapped by role; facilities (community + institute); equipment (owned + borrowed); social capital (Chamber networks, partnerships); knowledge resources (foundation work + traditional knowledge).

(Comprehensive 5-type resource plan, budget-ready)

Quality

"Curriculum validated by month 4"

(Indicator only)

Triple validation (youth 85%, employers 100%, master craftspeople endorsement). Community standards (market relevance, holistic approach, cultural fit) + professional standards (competency alignment, pedagogy quality). Pilot testing with 20 participants. Weekly feedback incorporation. Public launch validation.

(Multi-dimensional quality assurance with specific targets)

Your Turn

Use this Nigeria Youth Livelihood example as a pattern for designing each of your Logframe activities:

  1. Start with your complete Module 1 foundation materials and Lesson 2.1 Logframe (don't skip systematic work)
  2. Identify community assets (human, physical, social, economic, cultural) for each activity to leverage
  3. Apply stakeholder power-interest analysis to design appropriate partnership roles and engagement strategies
  4. Create timelines that respect community rhythms, capacity, and competing obligations
  5. Map resources comprehensively across all 5 types (financial, human, physical, social, knowledge)
  6. Establish quality standards balancing community priorities with professional requirements
  7. Validate complete designs with stakeholders before proceeding to proposal writing and budgeting