Complete Activity Design Example
Nigeria Youth Livelihood project showing full transformation from Logframe activity to detailed, community-centered implementation plan ready for execution.
Example Purpose
Module 1 Foundation → Activity Design Integration
This comprehensive integration diagram shows how ALL previous lessons (1.1-2.1) inform complete, community-centered activity design. Using the Nigeria Youth Livelihood example, it demonstrates that community-centered activity design isn't adding extra steps—it's using the foundation you already built.
flowchart LR
TITLE["<strong>MODULE 1 FOUNDATION + LESSON 2.1</strong>"]:::green
L11["<strong>LESSON 1.1</strong><br/>Problem Tree Root Cause:<br/>'Skills training disconnected<br/>from employer needs' (E)"]:::red
L11OUT["INFORMS:<br/>Activity Focus Areas"]:::goldLight
L12["<strong>LESSON 1.2</strong><br/>Stakeholder Mapping:<br/>• Employer networks (Secondary)<br/>• Youth (Primary)<br/>• Training providers (Secondary)"]:::leaf
L12OUT["INFORMS:<br/>Partnership Strategies"]:::goldLight
L13["<strong>LESSON 1.3</strong><br/>Affinity Themes:<br/>'Programs must lead to<br/>real jobs, not just certificates'"]:::leaf
L13OUT["INFORMS:<br/>Quality Standards &<br/>Success Measures"]:::goldLight
L14["<strong>LESSON 1.4</strong><br/>Theory of Change:<br/>Activities → Employable skills<br/>→ Employment outcome"]:::leaf
L14OUT["INFORMS:<br/>Activity Logic &<br/>Sequencing"]:::goldLight
L21["<strong>LESSON 2.1</strong><br/>Logframe Activity:<br/>'1.2 Develop market-responsive<br/>curriculum with employer input'"]:::gold
L21OUT["PROVIDES:<br/>Systematic<br/>Specification"]:::goldLight
INTEGRATE["ALL INTEGRATE INTO"]:::orange
FINAL["<strong>COMPREHENSIVE ACTIVITY DESIGN</strong><br/><br/>'Market-Responsive Skills Training Program'<br/><br/><strong>Components:</strong><br/>• Employer-First Approach (from 1.1)<br/>• Business Network Partnerships (from 1.2)<br/>• Job-Focused Quality Standards (from 1.3)<br/>• Logical Activity Sequencing (from 1.4)<br/>• Detailed Work Plan (from 2.1)<br/><br/><strong>Implementation Features:</strong><br/>• Culturally appropriate business engagement<br/>• Traditional apprenticeship model integration<br/>• Seasonal timing (post-harvest recruitment)<br/>• Community-led quality monitoring<br/>• Local ownership and sustainability planning"]:::green
TITLE --> L11
TITLE --> L12
TITLE --> L13
TITLE --> L14
TITLE --> L21
L11 --> L11OUT
L12 --> L12OUT
L13 --> L13OUT
L14 --> L14OUT
L21 --> L21OUT
L11OUT --> INTEGRATE
L12OUT --> INTEGRATE
L13OUT --> INTEGRATE
L14OUT --> INTEGRATE
L21OUT --> INTEGRATE
INTEGRATE --> FINAL
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classDef leaf fill:#72B043,stroke:#5A8E34,color:#FFF
classDef gold fill:#F59E0B,stroke:#D97706,color:#000
classDef goldLight fill:#FDE68A,stroke:#F59E0B,color:#000
classDef orange fill:#F37324,stroke:#C85E1D,color:#FFF
classDef red fill:#E12729,stroke:#B91C1C,color:#FFF
Key Insight
Project Context Recap
Nigeria Youth Livelihood Initiative
Geographic Focus: Three rural communities in Enugu State, Southeastern Nigeria
Target Population: Unemployed youth aged 18-25 (300 participants, 60% female)
Core Problem: High youth unemployment (45% baseline) perpetuating poverty cycles
Project Duration: 24 months
Key Innovation: Community-defined livelihood pathways (wage employment, self-employment, apprenticeships) rather than single employment model
Section 1: Foundation Summary
This activity design builds on complete Module 1 foundation and Lesson 2.1 Logframe:
Lesson 1.1: Problem Tree
- Root Cause (E): Skills training disconnected from employer needs
- Root Cause (E): Limited local job opportunities
- Root Cause (A): Youth lack startup capital
- Evidence Base: 23 employer interviews, 47 youth surveys
Lesson 1.2: Stakeholders
- Primary: Unemployed youth (300 direct beneficiaries)
- High Power/High Interest: Chamber of Commerce, Training Institute
- Key Asset: Informal business networks and apprenticeship traditions
Lesson 1.3: Affinity Synthesis
- Theme 1: "Previous programs failed—no connection to real opportunities"
- Theme 2: "We need more than skills—mentorship, confidence, networks"
- Theme 3: "Training must respect our culture and family obligations"
Lesson 1.4: Theory of Change
- Key Pathway: Market-responsive training → employer partnerships → sustained livelihoods
- Critical Assumption: Employers willing to hire/mentor if quality standards met
- Community Validation: 73% stakeholder endorsement
Lesson 2.1: Logframe Output 1
Output Statement: "300 young adults (60% female, 40% from marginalized groups) complete market-responsive skills training meeting employer-validated competency standards and community-defined quality criteria"
Key Indicators: 80% achieve competency certification; 85% rate training as culturally appropriate; 70% secure livelihoods within 6 months
Section 2: Logframe Activity Statement
Activity 1.2: Develop Market-Responsive Curriculum with Employer Input
Purpose: Create culturally-appropriate training curriculum that meets both employer competency requirements and community preferences for holistic support, addressing the root cause of skills-market disconnect.
Activity Indicator (from Logframe): "Curriculum validated by employer panel and youth representatives by project month 4"
Means of Verification (from Logframe): Curriculum validation documentation, employer panel assessment results, youth advisory board endorsement
Timeline: Months 2-4 (9 weeks)
Why This Activity Matters: Without employer validation, training won't lead to employment. Without community input, training won't be culturally appropriate or respect holistic needs identified as critical success factors.
Section 3: Detailed Activity Design
Complete transformation showing how community assets, cultural considerations, partnership strategies, and quality standards integrate into implementable work plan:
Asset Integration and Cultural Considerations
| Asset Type | Community Assets Leveraged | Implementation Approach |
|---|---|---|
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Human Assets |
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Include master craftspeople in curriculum design workshops to integrate traditional knowledge with modern techniques. Use successful entrepreneurs as peer advisors to youth board. |
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Social Assets |
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Use Chamber networks to mobilize employer panel. Hold curriculum design workshops at community hall on market days when people already gather. Recruit youth advisory board through fellowship groups. |
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Cultural Values |
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Design curriculum with peer learning and group projects. Honor master craftspeople as lead consultants. Schedule training around family obligations; include flexible attendance policies and family-friendly facilities. |
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Economic Context |
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Avoid harvest seasons for intensive activities. Schedule employer engagement on market days. Include informal economy and self-employment pathways in curriculum (not just formal wage jobs). |
Partnership Strategy (Power-Interest Analysis Applied)
| Stakeholder Group | Role in Activity | Engagement Approach |
|---|---|---|
|
Youth (Primary) High Interest / Growing Power |
Youth Advisory Board (6 members)
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Employers High Power / High Interest |
Employer Panel (8 members)
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Training Institute High Power / High Interest |
Technical Partner
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Master Craftspeople Low Power / High Interest |
Knowledge Advisors (4 members)
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Implementation Timeline (Respecting Community Rhythms)
| Phase & Timeline | Activities | Deliverables | Cultural Considerations |
|---|---|---|---|
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Phase 1: Foundation Weeks 1-2 (Month 2) |
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Timing: Avoid harvest season (Oct-Nov). Schedule employer meetings on market days (Thursdays). Youth meetings evenings/weekends. |
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Phase 2: Needs & Design Week 3 (Month 3) |
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Location: Community hall (familiar, accessible). Day: Market day for employers. Approach: Collaborative, not lecture. Include refreshments (community hospitality). |
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Phase 3: Development Weeks 4-5 (Month 3) |
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Review Process: Allow 1 week for stakeholder review. Provide materials in accessible formats. Schedule review meetings at convenient times for each group. |
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Phase 4: Pilot Testing Weeks 6-9 (Month 3-4) |
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Schedule: Saturdays only (respect weekday work/farm obligations). Childcare: Provide on-site for parents. Transport: Reimburse travel costs. Food: Lunch provided (full-day sessions). |
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Phase 5: Refinement Week 10 (Month 4) |
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Launch: Public celebration recognizing all contributors. Community leaders invited. Certificates of appreciation. Media coverage. Traditional protocols observed. |
Resource Plan (All 5 Resource Types)
Financial Resources: $4,800 total
- Youth advisory board stipends: $600 (6 members × $100 for 10 sessions)
- Employer/craftspeople honoraria: $800 (12 individuals × $50-100 based on time)
- Curriculum development: $1,200 (Training Institute consultant fees)
- Pilot implementation: $1,400 (materials, childcare, transport reimbursement, meals)
- Launch event: $600 (venue, refreshments, recognition materials)
- Community contribution: $200 (in-kind: venue, volunteer coordination)
Human Resources: 280 person-hours
- Project staff: 120 hours (coordination, facilitation, documentation)
- Training Institute: 80 hours (curriculum development, pilot instruction)
- Youth advisory board: 60 hours (6 members × 10 hours)
- Employer panel: 16 hours (8 members × 2 hours)
- Master craftspeople: 16 hours (4 × 4 hours)
- Community volunteers: 12 hours (childcare, logistics support)
Physical Resources
- Facilities: Community hall (in-kind from community), Training Institute classrooms (partner contribution)
- Equipment: Laptops (3, project-owned), projector (borrowed from Institute), flip charts and markers
- Materials: Curriculum drafts (printing), pilot training supplies, childcare supplies
- Transportation: Reimbursement for participants from distant villages
Social Resources
- Chamber of Commerce networks: Employer mobilization and validation credibility
- Training Institute partnership: Technical expertise and facility access
- Youth fellowship groups: Advisory board recruitment and peer support
- Community leader endorsement: Local government approval and community trust
Knowledge Resources
- Problem Tree employer needs analysis: Guides competency priorities
- Stakeholder engagement insights: Informs cultural appropriateness criteria
- Affinity analysis themes: Shapes holistic curriculum approach (skills + mentorship + confidence)
- Training Institute pedagogy expertise: Professional curriculum development standards
- Master craftspeople traditional knowledge: Apprenticeship models and local techniques
Quality Standards (Community + Professional)
| Quality Dimension | Community Standard (from Affinity) | Professional Standard |
|---|---|---|
|
Market Relevance |
"Must connect to real job opportunities, not just certificates" Target: 100% employer validation that graduates meet hiring standards |
Curriculum aligned with industry competency frameworks and employer-validated standards Measure: Employer panel assessment score ≥ 4.0/5.0 |
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Holistic Approach |
"We need more than technical skills—confidence, mentorship, networks matter" Target: 85% youth validation that curriculum addresses psychosocial needs |
Curriculum includes technical skills, soft skills, mentoring components, and peer support structures Measure: Documented curriculum modules covering all dimensions |
|
Cultural Fit |
"Training must respect our family obligations, collaborative values, and traditional knowledge" Target: 90% participant rating of culturally appropriate delivery |
Pedagogy incorporates participatory methods, peer learning, traditional knowledge, flexible scheduling, family-friendly facilities Measure: Cultural appropriateness checklist validated by youth board and master craftspeople |
Section 4: Implementation Plan Summary
Complete 10-week activity delivering validated, implementation-ready curriculum:
Activity 1.2 Complete Specifications
Timeline Achieved
- 9 weeks planned + 1 week buffer = 10 weeks total
- Avoided harvest season conflicts
- Respected market day patterns for employers
- Weekend/evening youth engagement
- Completed by month 4 (Logframe target)
Partnership Success
- 18 stakeholders actively engaged
- Youth co-designed (not just consulted)
- Employers validated competency standards
- Master craftspeople integrated traditional knowledge
- Training Institute built capacity
Resource Efficiency
- $4,800 budget leveraged $5,200+ in-kind contributions
- Community assets reduced external resource needs
- Partnership structure enabled resource sharing
- Volunteer engagement demonstrated community ownership
Quality Assurance
- Triple validation (youth, employers, master craftspeople)
- Pilot testing refined content and delivery
- Community standards + professional standards both met
- Cultural appropriateness validated throughout
Section 5: Key Lessons from This Example
1. Asset-Based Approach Reduces Costs and Builds Ownership
Before: Generic curriculum development might require $15,000+ consultant, ignore local knowledge, face community resistance.
After: Leveraging Chamber networks, Training Institute partnership, master craftspeople knowledge, and community venues reduced costs 70% while increasing cultural appropriateness and local ownership.
2. Stakeholder Engagement Isn't Extraction—It's Co-Creation
Traditional Approach: Consult stakeholders then design curriculum alone. Result: Stakeholders feel "used for input" but lack ownership.
Community-Centered Approach: Youth Advisory Board co-designed curriculum, Employer Panel co-validated standards, Master Craftspeople co-integrated traditional knowledge. Result: 100% stakeholder endorsement and active implementation support.
3. Timeline Realism Respects Community Capacity
Unrealistic Timeline: 4 weeks (assumes full-time availability, no competing obligations, perfect conditions)
Realistic Timeline: 10 weeks (accounts for harvest season, market day patterns, family obligations, relationship building time, pilot testing, feedback incorporation). Higher completion rate and quality result.
4. Quality Standards Balance Community Voice and Professional Requirements
Community Language: "Must connect to real job opportunities" becomes specific indicator of 100% employer validation
Professional Standard: Employer panel assessment ≥ 4.0/5.0 on industry competency alignment
Result: Both community authenticity and professional credibility achieved—not either/or tradeoff.
5. Sustainability Built In From Start
This wasn't just curriculum development for one project cohort—it was:
- Training Institute capacity building in market-responsive methods (can replicate)
- Youth Advisory Board skill development (can lead future adaptations)
- Employer partnership establishment (ongoing collaboration foundation)
- Documentation for other organizations (knowledge transfer)
- Community ownership (local control of quality standards)
Complete Transformation Table
| Element | Logframe Specification | Detailed Activity Design |
|---|---|---|
| Activity Statement |
"Develop market-responsive curriculum with employer input" (1 sentence, high-level) |
5-phase implementation plan with 15+ specific tasks, 18 stakeholders engaged, 10-week timeline respecting community rhythms, detailed resource plan across 5 types, triple-validated quality standards (15 pages of specifications, implementation-ready) |
| Timeline |
"Months 2-4" (General timeframe) |
10-week Gantt chart with specific weeks for each phase. Harvest season avoided. Market days utilized. Weekend/evening youth sessions. Buffer time included. Monthly milestones specified. (Actionable schedule, culturally responsive) |
| Partnerships |
"Employer input" (Vague collaboration) |
Youth Advisory Board (6 co-designers), Employer Panel (8 validators), Training Institute (technical partner), Master Craftspeople (4 knowledge advisors). Each group has specific roles, engagement approaches, time commitments, recognition strategies. (18 stakeholders, clear collaboration protocols) |
| Resources |
Not specified in Logframe (Budget development pending) |
$4,800 financial + $5,200 in-kind; 280 person-hours mapped by role; facilities (community + institute); equipment (owned + borrowed); social capital (Chamber networks, partnerships); knowledge resources (foundation work + traditional knowledge). (Comprehensive 5-type resource plan, budget-ready) |
| Quality |
"Curriculum validated by month 4" (Indicator only) |
Triple validation (youth 85%, employers 100%, master craftspeople endorsement). Community standards (market relevance, holistic approach, cultural fit) + professional standards (competency alignment, pedagogy quality). Pilot testing with 20 participants. Weekly feedback incorporation. Public launch validation. (Multi-dimensional quality assurance with specific targets) |
Systematic Transformation Demonstrated
Your Turn
Use this Nigeria Youth Livelihood example as a pattern for designing each of your Logframe activities:
- Start with your complete Module 1 foundation materials and Lesson 2.1 Logframe (don't skip systematic work)
- Identify community assets (human, physical, social, economic, cultural) for each activity to leverage
- Apply stakeholder power-interest analysis to design appropriate partnership roles and engagement strategies
- Create timelines that respect community rhythms, capacity, and competing obligations
- Map resources comprehensively across all 5 types (financial, human, physical, social, knowledge)
- Establish quality standards balancing community priorities with professional requirements
- Validate complete designs with stakeholders before proceeding to proposal writing and budgeting